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biomorph hand interfaces

This series explores the possibilities of 3D printed biomorph shapes as human-machine interface. combined materials R [...]

  • biomorph hand interfaces

    digital textile prototyping for limbs

    This series show textile prototypes and experiments for hands and fingers. Theses gloves are crucial to host sensors or [...]

  • digital textile prototyping for limbs

    pixelmatrix playground

    This prototype series explores different approaches to work with a color pixel matrix as a tool for digital systems. col [...]

  • pixelmatrix playground

    digital textile prototyping for head

    [...]

  • digital textile prototyping for head

    wooden workout devices

    creating workout devices out of wood for a digital workout program [...]

  • wooden workout devices

    symmetry & perception

    Alle Arbeiten basieren auf einem einfachen Zufallsalgorithmus. Es variiert die Spiegelung um x-Achse, x- und y-Achse ode [...]

  • symmetry & perception

    bio material as user interface

    > jede Pflanze ist gleichzeitig ein eigenständiges Lebewesen, aber auch Sensor der Umwelt, und damit Teil des Systems v [...]

  • bio material as user interface

    hunt fear. walk fine.

    HOW THE COVERS ARE GENERATED 1) the audio is transformed to a grayscale map by fast fourier transform algorithm 2) an im [...]

  • hunt fear. walk fine.

    agent drawings

    Die Reihe „Agent Drawings“ beschäftigt sich mit der Visualisierung nonlinearer, agentenbasierter Algorithmi [...]

  • agent drawings

    truth & visualizations

    Wir obliegen einer Faszination unsere Realität in eine quantifizierte, visuelle Vereinfachung übersetzen zu wollen. Wi [...]

  • truth & visualizations

    The binary drawing

    Die digitalen Zeichnungen wurden durch eine binäre 8bit Übersetzungsfunktion interpretiert. Die unten anliegenden Wert [...]

  • The binary drawing

    WORK WEAR

    sketches for work outfits for the future - future of work [...]

  • WORK WEAR

    MUTUAL

    Bereits heute sind wird Cyborgs. Die technischen Geräte, die wir heute täglich verwenden, erweitern unseren menschlich [...]

  • MUTUAL

    digital facial prototypes

    [...]

  • digital facial prototypes

    8×8 sound reavtive shaders

    8X8 is a work in progress stagetool for musicians which reacts to audio signals with complex visual feedback. This tool [...]

    8×8 sound reavtive shaders

    SKIN 2.0

    SKIN 2.0
    SKIN II is capable to generate digital outfits in realtime to augment them on the users body. The user can move an observe the digital cloth like in a mirror on the own body. The outfits are created by complex algorithms, that follow design guidelines that we know from fashion collection.

  • SCIN

    SCIN
    SCIN is a mobile application created as reaction to pandemic exhibition closure. This app makes you experience the generative SCIN outfit collection, which is based on complex algorithms that create a new appearance each time it is executed.

  • AUTOMATON

    AUTOMATON
    AUTOMATON deals with the textile and pattern archive of the Tannenhauer weaving mill, made from various style fabrics in Biedermeier designs. AUTOMATON is made up of five networked, mobile, minicomputers. Each machine is equipped with a scanning device and is thus able to visually analyze the textil

  • SUPER_ID

    SUPER_ID
    SUPER_ID combines face and voice recognition technology in an artistic way. The user creates a unique avatar using biometric data, which is projected onto the face in real-time by face-tracking similar to a mask or tattoo. The encryption of personal data is mixed with a direct visualization through

  • TAPESTRY

    TAPESTRY
    The Tapestry series includes three knitted double jacquard wall hangings. Each work is based on an artificial intelligence, which is trained using traditional weaving and knitting patterns and programmed to independently interpret these templates.

  • WEBMASCHINE

    WEBMASCHINE
    The weaving machine series includes three hand-woven jacquard patterns that materialize the training process of an artificial intelligence together with human input and execution.

  • EXTERNAL

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